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Indirect and Client-Centric Payment Processing. Logging and Reconciliation

[[This is Chapter 21(c) from “beta” Volume VI of the upcoming book “Development&Deployment of Multiplayer Online Games”, which is currently being beta-tested. Beta-testing is intended to improve...

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Databases and RAIDs

[[This is Chapter 23(e) from “beta” Volume VII of the upcoming book "Development&Deployment of Multiplayer Online Games", which is currently being beta-tested. Beta-testing is intended to improve...

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Scaling Stateful Objects

[[This is Chapter 8(b) from “beta” Volume III of the upcoming book "Development&Deployment of Multiplayer Online Games", which is currently being beta-tested. Beta-testing is intended to improve...

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OLTP DB Optimizations 101 – Thinking in Terms of Execution Plans

[[This is Chapter 27(a) from “beta” Volume VII of the upcoming book "Development&Deployment of Multiplayer Online Games", which is currently being beta-tested. Beta-testing is intended to improve...

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Understanding Correlated and Uncorrelated Sub-queries in SQL

Author Bio:  Ben Richardson is the owner of Acuity Training, an IT training company based in the UK. Acuity is one of the UK’s leading SQL training companies. For more details click here. Sub-queries...

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DB Execution Plans for C++/Java Developers, and for anybody who has read Knuth

[[This is Chapter 27(b) from “beta” Volume VII of the upcoming book "Development&Deployment of Multiplayer Online Games", which is currently being beta-tested. Beta-testing is intended to improve...

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OLTP Optimization Cheat Sheets for dbdevs and DBAs

[[This is Chapter 27(c) from “beta” Volume VII of the upcoming book "Development&Deployment of Multiplayer Online Games", which is currently being beta-tested. Beta-testing is intended to improve...

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OLTP DB Optimizations 102 –100% Coherent App-Level Cache for...

[[This is Chapter 27(d) from “beta” Volume VII of the upcoming book "Development&Deployment of Multiplayer Online Games", which is currently being beta-tested. Beta-testing is intended to improve...

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OLTP DB Optimizations 102 – Group Commits

[[This is Chapter 27(e) from “beta” Volume VII of the upcoming book "Development&Deployment of Multiplayer Online Games", which is currently being beta-tested. Beta-testing is intended to improve...

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“Multi-Coring” and “Non-Blocking“ instead of “Multi-Threading”– with a Script

The following are slides and a script of my talk on ACCU2018 in Bristol, UK, on Apr 14th. Note that “script” ~= “how I planned to speak about it”, which is slightly different from “transcript” ~= “how...

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